Make stack gloabl, fix Dispatcher message processing
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parent
a8c71c6abd
commit
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1 changed files with 15 additions and 16 deletions
31
src/server.c
31
src/server.c
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@ -17,10 +17,10 @@
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* sender_thread
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* */
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struct client_details clients[MAX_CLIENTS];
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int stack[2];
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int main(int argc, char *argv[]) {
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int server_port, serv_sockid, client_sockid, client_id;
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int stack[2];
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int message_pipe[2];
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struct sockaddr_in server_socket;
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struct sockaddr_in client_socket;
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@ -219,28 +219,27 @@ int disconnect_client(int client_id) {
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/* Thread, parses and handles messages */
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/* Thread, Dispatcher : pop message from the stack, parse it and send it to the good ClientSender */
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void *Dispatcher(void *arg) {
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char buf = 0;
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char *message[];
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char buf[BUF_LEN];
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char message[1024];
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int n = 0 ;
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int k = 0 ;
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while (1) {
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/* Read 1 bytes at a time, because we don't know how long the message will be */
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while ((n = read(stack_fd, buf, 1)) > 0) {
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message[k++] = buf;
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if (buf == '\n'){
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while ((n = read(stack[0], buf, 1)) > 0) {
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message[k++] = buf[n - 1];
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if (buf[n - 1] == '\n'){
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message[k++] = '\0';
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k = 0;
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printf("Message received : %c", &message);
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/* TODO : parse(*message); Do we do that into a separate thread ? */
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/* TODO :Writing Message into pipe */
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printf("Message received : %s", message);
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/* TODO: parse(*message); Do we do that in a separate thread ? */
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/* TODO: Writing Message into pipe */
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}
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if (n < 0) {
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fprintf(stderr, "ERROR: Dispatcher failed to read from stack\n");
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break;
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}
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}
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if (n < 0) {
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fprintf(stderr, "ERROR: Dispatcher failed to read from stack\n");
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break;
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}
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}
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}
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pthread_exit(0);
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}
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