projet-multitaches/src/server.h

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#ifndef SERVER_H
#define SERVER_H
#define LISTEN_ALL // define to listen on 0.0.0.0, else loopback
#define MAX_CLIENTS 100 // how many clients the server can handle
/* Details for each client, used by Dispatcher and passed to client threads */
struct client_details {
int id, pipe, sockid;
};
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/* Thread, parses and handles messages */
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void *Dispatcher(void*);
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/* Thread, listens for incoming messages */
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void *ClientListener(void*);
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/* Thread, sends messages to the client */
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void *ClientSender(void*);
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/* Handles a client after its connection */
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void service(int);
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/* Handler for signal() */
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void interrupt(int);
#endif